Tutorial: Looped Grid Scrolling Shader - In this tutorial, we'll walk through the process of creating a Unity shader to endlessly scroll through a grid or grids within a texture. This technique is applicable to many game-play scenarios, such as slot machines, score or stats counters, or even animated text effects.
Version Numbering for Games in Unity and Git - This post outlines the thought behind our versioning method, and explains how you can apply it to your Unity project if it sounds right for you.
Become a Unity Student Ambassador - Our Student Ambassadors create opportunities and spaces at universities, where their peers can come together and learn how to make the most of Unity.
Releases 2020.1.0a3, and 2019.3.0b3 - Unity versions 2020.1.0a3, and 2019.3.0b3 have been released.
Speed up your team with the Unity Accelerator - The Unity Accelerator can help your team iterate faster by reducing project update wait times by up to 90%. The Unity Accelerator is a local network proxy and cache service that speeds up iteration times for two major scenarios, asset pipeline importing and source code download through Collaborate.
Unity Audio Tutorial: Getting Started [FREE] - Adding sounds to your game is just as important as developing amazing shaders. In this tutorial, you’ll learn the basics of sound development in Unity by chucking animals into a barn.
Showcasing the world’s first photorealistic mixed reality demo by Varjo and Volvo - Get a behind-the-scenes look at an ambitious automotive project made with Unity from Varjo, the maker of industrial VR/XR headsets known for their superior visual quality in VR.
Gamedev Tutorial: Trigonometry Basics – Tangent, Triangles, And Cannonballs - New tutorial is up! This time it's about the tangent trigonometric function, triangles, and cannonballs.
The Making Of A Bucket: Optimising Texture Space - An old game dev technique on how to optimise your texture space more efficiently.
Alternatives to [FormerlySerializedAs] - Use [FormerlySerializedAs]? How about a fresh start? Fix up the asset field names with these one-liners.
Unity Game Development Cookbook: Essentials for Every Game - Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation.
Paris Buttfield-Addison (Author), Jon Manning (Author), Tim Nugent (Author)
Humble Book Bundle: Become A Game Developer - Make your game dev dreams a reality! We've teamed up with Packt for our newest bundle full of ebooks and videos focused on game development like Unity 2018 Cookbook and Learn to Code in C# in Unity 3D.
From Air to Unity: The monstrous cloud editor under our bed - Let me show you the journey of our small Czech team into the depths of Flash development, showing our attempts to build our own git, creating our own cloud editor, but eventually ending up loving Unity.
Unity Tips | Part 3 - Interpolation - Unity provides several functions for interpolation – the estimation of a value some fraction between two data points. It’s an invaluable tool for smoothing numbers, vectors and quaternions over time – this article will discuss interpolation on straight lines, flat surfaces and spheres.
Waterfall Shader - In June, we showed the world our waterfall shader and the Twitter post POPPED OFF. Since the response was so good, I thought y’all might be interested to know how we made this particular visual.
The Business Of Indie Games - Virtual Summit Live 24-28 Sept. - How to Thrive in the Strategy, Finance & Marketing of Video Games. 35+ top game developers talk you through their business wins & the lessons they've learned and what they would do differently if they had their time again. Registration is free.
Best #UNITYTIPS From Twitter – 9 - The best #unitytips from twitter.
Gist Importer - A Gist to rule them all! Import all cool gists from #unitytips using this Gist Importer.
Custom ScriptableWizard in Unity - It got me curious as I was planning to make a tool using regular custom EditorWindow, but all of a sudden, there was space to try something new!
Stylized Forcefields!! - This tutorial would be about how you can use gradient noise to design a Forcefield effect in Unity's Shader Graph.
Steal Some Bits - With a bit of understanding and some C# trickery, we can exploit how float works to cram in a few more bits and make some big performance gains. Today we’ll see how to steal some of the bits from a float!
* All jobs listed consider remote hires.
Better Logs with Rich Text (Unity Tutorial) - In this Unity tutorial, I'm gonna teach you how to write Debug.Log statements that are both more meaningful and easier to read.
Learning Shaders in Unity - Everything about Meshes in under 5 Minutes - Hey Guys, today we are going to start a series on Shaders. In this video we are discussing everything there is to know about Meshes.
XR graphics in Unity: Maximizing your AR/VR experience’s potential - SIGGRAPH 2019 - Virtual and augmented reality are powerful tools for storytelling, but poor execution can negatively impact consumer reactions and engagement. This video guides you through the latest Unity tech and best practices for creating stunning high-end VR and mobile AR visuals.
3D Modeling with Snaps in Unity! - Find out how Snaps can help you fast-track your game creation process.
Making a Game in 4 DAYS! - Devlog showing how I made my entry into the Community Game Jam 2019 - Detective Truth!
Interesting ways you should use collections in Unity3D - In this video we’ll go over a variety of different collections available to us as game developers and I’ll show practical examples of how you can use each of them.
Tile Tool - TileTool is a easy to use editor extension, it includes a tile set designed to quickly be able to create game level designs.
hinput - hinput is a simple gamepad manager for Unity. Free!
Juice FX - Flash, Scale, Skew, Shake, Wobble, Jump, Wave even you can add an outline effect with any disered color. This app can work in two modes: HD or pixel style to fit your game needs which you can change at any time.
Easy Voice - Need to test your game’s voice dialogue flow but aren’t ready to work with voice actors yet? Tired of having to record placeholder game dialogue, then re-record it as your design changes? So were we, so we created Easy Voice.
Deadly Dungeon Traps - Deadly Dungeon Traps is a realistic-looking all-in-one package. Setting up is very easy and works just right out of the box. The asset is highly customizable, supports a modular workflow, and easy to integrate with your system. (Price rises after tonight!)
Potion Paws: A Spooky RPG Sim - Explore the haunted woods and dungeon for resources, treasures and secrets. Craft powerful potions and spooky treats to survive.
Potion Paws is now on Kickstarter. Read helpfuls tips and more about their development in Unity for this game and past games on their devlog.
Bitten Toast Games