Making fire feel alive: Real-time fluid simulation in Ignitement | Unity - Solo developer Sørb explains how he uses real-time 2D fluid simulation to create dynamic, gameplay-driven fire VFX in Unity for his upcoming action roguelite, Ignitement.
unity.com

Inside the Tech and Artistic Inspirations of No Rest for the Wicked - Moon Studios’ Gameplay Tech Lead and Art Directors break down how they modified Unity to craft No Rest for the Wicked and the artistic inspirations and process that led to its painterly qualities.
80.lv

Cairn technical art deep dive: Rendering gameplay-specific rock materials on top of level design | Unity - Anthony Beyer, technical art director at The Game Bakers, dives into Cairn's technical art and using 3D blendmaps and Compute Shaders in Unity to sync "No-Piton Surfaces" between visuals and gameplay.
unity.com

Unity shader preloading: good move, wrong timing - In one of my latest performance consulting reports, my client was letting Unity preload shaders. Really good move. Because that’s exactly the kind of thing that prevents ugly in-game spikes later that ruin the experience. But here’s the catch: If you let Unity decide when to do it,
thegamedev.guru

Do You Need Math to Make Games in Unity? - Do you need math to make games in Unity? Yes, if you want a career. Here is the honest answer, with real examples from shipped Unity projects.
darkounity.com

How we stayed on the front page of itch for over a month - We launched our alpha on itch.io and stayed featured on the front page for over a month. Here's how we cracked tags, banner CTR, and the algorithm.
blog.luden.io

How Pizza Tycoon simulated traffic on a 25 MHz CPU — Pizza Legacy Blog - Reverse engineering the traffic system from Pizza Tycoon (1994): how the original devs drove dozens of cars through a city with almost no CPU budget.
pizzalegacy.nl

CopyPxl – Copy & Create Pixel Assets - AI bitmap font, sprite sheet, pixel art converter, 9-slice UI generator — copy pixel assets from reference images.
copypxl.com

Jobs

Get Unity Certified! Take aim at your dream job! A a certification that will help you stand out from the crowd.

Videos

Former Hasbro CEO: You Can License Big IPs as an Indie Dev (Here's How) - Today, I'm joined by Tom Dusenberry, former Hasbro Interactive CEO, who shares hard-earned lessons from shipping 300+ games, navigating M&A, and working with some of the biggest IPs in the world. We break down the realities of game development today, from licensing and funding to AI, discoverability, and what truly drives long-term success.
Harry Phokou

I Taught Claude to Build Unity Inspectors Without Code - I reverse-engineered the file format behind Sirenix's new Odin Visual Designer and taught Claude to read and write it. Now it builds custom Unity Inspectors for me while I make coffee.
Gamedev Engine Room

Getting Started with Awaitables - An Awaitable class is a wrapper around an asynchronous task that allows your method to pause and automatically continue when that task finishes. In this video, we give you an introduction to Unity's awaitable system, including its core concepts and examples of how you can implement it in your projects while avoiding common pitfalls.
Unity

When Complexity Becomes Your Enemy in Game Dev - In this video, I break down a common trap in game development—adding complexity where it doesn’t belong. Using a real example, we walk through how a simple system turned into an over-engineered solution, why that happens, and what it costs in terms of clarity, iteration speed, and maintainability. We’ll look at how to recognize when you’re crossing the line, and go over practical guidelines to help you keep your systems as simple as they need to be—no simpler, no more complex.
git-amend

Assets

Spring Sale & Flash Deals! - 50% off popular assets + up to 95% off Flash Deals
Unity Affiliate

MIGHTY TASKS - Kanban, Gantt, Tasks, Mindmaps, Users and more! - Stop alt-tabbing to web boards while your due date burns. Mighty Tasks is a ruthless in-editor command center. Anchor the schedule to your game, execute the backlog, and take your weekend back.
ShrinkRay Entertainment Affiliate

blur-pro-urp - A repository for the Blur Shaders Pro asset pack for Unity's Universal Render Pipeline.
daniel-ilett Open Source

unity-isometric-pixel-pipeline - Pixel art isometric render pipeline for Unity 6 URP — toon shading, GPU grass, outline, sharp upscale
bababuyyy Open Source

UnityIsometric2D - Isometric 2D System for Unity Engine (Job System Supported)
MyNameIsDabin Open Source

LOD-generator - Batch LOD generation and FBX export for Unreal Engine and Unity — Blender addon
Colosyn Open Source

GenUI - Generative UI and OSC control for Unity
Theoriz Open Source

Mathfs - Expanded Math Functionality for Unity
FreyaHolmer Open Source

Unity-Skills - AI automation skills specifically designed for Unity
Besty0728 Open Source

Buttr.Unity - A lightweight Dependency Injection framework for Unity
Crumpet-Labs Open Source

Yogurt - Async Managed Component-Oriented framework for Unity
Hoodrij Open Source

leg.texturebrowser - old school texture browser for Unity
billowper Open Source

Quadtree-LOD-Planet-Generation-Unity - Seamless dynamic planetary terrain generation on runtime using cubemap heightmap texture for Unity with Unity Jobs System
OmerBilget Open Source

funplay-unity-mcp - The Most Advanced MCP Server for Unity Editor with execute_code, prompts/resources, input simulation, screenshots, and play mode automation.
FunplayAI Open Source

Crochet - An interactive dialogue editor for writers and programmers.
FaultyFunctions Open Source

SwiftCollections - A high-performance, memory-efficient library of collections designed for game development, simulations, and other performance-critical applications.
mrdav30 Open Source

Unity-Game-Utilities - A modular Unity utility package providing reusable runtime systems, editor tooling, and experimental gameplay modules editor utilities (events, save system, extensions, projectiles, currency, and m...
mRemAiello Open Source

Unity-Package-CoSequencer - A package allowing easy Coroutine sequencing through both Inspector and code
Kmiecis Open Source

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
pnarimani Open Source

Unity-AI-ProBuilder - AI-powered 3D modeling tools for Unity ProBuilder. Enables AI assistants to create and manipulate editable meshes through natural language commands. Create primitive shapes, extrude faces, bevel ed...
IvanMurzak Open Source

sprite-sheet-helper - Create sprite sheets, gifs and assets from 3D models
Kyonru Open Source

AudioConductor - Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets. - CyberAgentGameEnt...
CyberAgentGameEntertainment Open Source

unity-texture-packer - Utility to combine color channels from different textures into a single output.
andydbc Open Source

ReGoap - Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
luxkun Open Source

Massive Game Dev Asset Collection - Any kind of asset you could imagine. Game developers—build the worlds you’ve always dreamed of with this bundle of ready-to-use assets from Bugrimov Maksim. Unlock fantasy-themed NPCs, creeping creatures, instruments of war, FPS weapon animations, and more. These asset packs are packed with professional-quality style and detail, helping you save time and money when you shop with Humble. Turn your RPG fantasies into reality with this massive collection of elite assets—and help support Save the Children with your purchase.
Humble Bundle Affiliate

Massive Game Asset Music Bundle - Let’sss get ready to bundle! Create the perfect audioscape for your next game or creative project with the Massive Game Asset Music Bundle, featuring work from top creators Alec Shea, JDB Artist, Joel Steudler, and Murray Atkinson. Highlights from this extensive library of beta-ready assets include Epic Strings, JRPG and Fantasy Music Vol. 1-4, Inspirational Music Pack Vol. 1, and more. Explore a variety of genres, from Spanish guitars to supernatural strings and everything in between. Get the assets you need to achieve the sound you’re looking for, and support Breakthrough T1D with your purchase!
Humble Bundle Affiliate

Self-Balancing Active Ragdoll | Animation Tools | Unity Asset Store - Use the Self-Balancing Active Ragdoll tool from Frost Punch Games on your next project. Find this & more animation tools on the Unity Asset Store.
assetstore.unity.com Affiliate

Game Spotlight

Project Red Sun - Project Red Sun is a combat flight action game that has you fighting across the world as a heroic ace against corporate armies who will spare no expense in trying to take you down. With specialized jets and weaponry, dogfight aces, airships, and more in a campaign packed with arcade gameplay.

[You can wishlist it on Steam]

AOA Studios

Call Of Dookie - Demo Available Now!

My game, Call Of Dookie. Full game available now on Steam

Contact Us Have a question, comment, or request? Please let us know!

Would You Mind Helping Us Out?

Forward Forward

A Marrone Games project.