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Super Simple Unity Car Controller – Naive AI But It Works! - Dev Vlog 36 - In this video, I showcase a key mechanic behind my custom vehicle AI system in Unity, where the car’s steering logic follows the Ackermann principle (as explained in an earlier devlog).
Prototype Everything
Grow Your Game Dev Success Gradually - This is a conversation with Stephen Huang from @isto_inc. They made games such as "Get to Work" and "Atrio: The Dark Wild", each game more successful than the last. Sptephen tells his story and shares his best advice on how to grow your game dev success long term.
Jonas Tyroller
Benchmark Any C# Code Like a Pro - Learn micro-benchmarking techniques to measure code performance with nanosecond precision.
Gamedev Engine Room
RTS Pathfinding Explained (and Why It Feels So Good When It Works) - In this video, I’m breaking down how RTS pathfinding and crowd simulation work together - and why it’s one of the hardest problems in real-time strategy games.
PlayZeroSpace
Unity Extension Methods You’ll Wish You Knew Sooner - In this video, we explore how C# extension methods can make Unity development cleaner, faster, and more expressive. Starting with practical utilities like Remap and BlockCopy, we move into more advanced async patterns like WaitUntil, AsTask, and AsAwaitable, which let you await conditions or Unity events directly. Each method is explained line by line with real gameplay use cases, showing how small, reusable extensions can simplify your codebase and help you think about Unity programming in a more modern and efficient way.
git-amend
Key Art Lighting in Unity (Tutorial) by #SyntyStudios - In this tutorial we cover how to set up lighting and post processing in your Unity projects using Unity 6 and the Universal Render Pipeline.
Synty Studios
What's the Point of Prototyping? - With a game idea under your belt, it's time to test it out. And the best way to do that is with a prototype. Find out why, and get tips for making your own, in episode two of Game Dev 101.
Game Maker's Toolkit
How To Price Your Game - Join us as we chat with CEO of IndieBI Tom Kaczmarczyk about the hidden complexities behind a deceptively simple question: Just how do you price your game?
Unity
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