Discover data-driven stability and enhancements in 6.2 beta - Our commitment for Unity 6 is to provide a faster, more reliable and more stable engine. In our latest Unity 6.2 beta release, we’re introducing updates that will help us identify and resolve performance issues with greater speed and accuracy, as well as a new, built-in diagnostics experience for developers to improve game performance on a project-specific level. These updates are enabled by a new developer data framework we’ve introduced with this beta, which is designed to give developers more visibility and control over how their data is shared and used across the Unity ecosystem.
Unity
The Art Of Packing Data - The packing of data is good practice for many reasons, including disk space and efficient RAM or cache access. If we know the meaning of data we can often narrow down the range and precision, making informed decisions as to the amount of bytes we need.
elopezr.com
game-programmer - A Study Path for Game Programmer
miloyip
Augmented Vertex Block Descent (AVBD) - Vertex Block Descent is a fast physics-based simulation method that is unconditionally stable, highly parallelizable, and capable of converging to the implicit Euler solution. We present evaluations using a parallel GPU implementation that can deliver real-time performance and stable simulations with low iteration counts for millions of objects interacting via collisions, various joint/attachment constraints, and springs of various stiffness.
graphics.cs.utah.edu
The easiest way to render an outline in Unity - A simple method of rendering outlines in Unity.
ameye.dev
Day 1: The Survival of the Fittest Code: Why Learn Genetic Algorithms in C#? - What if you could write code that evolves? Not just code that runs, but code that iteratively improves its own solutions to complex problems without requiring you to handcraft every edge case. That’s the promise of genetic algorithms (GAs), an AI-inspired method rooted in Darwinian evolution, and it fits surprisingly well in the world of modern C# development.
woodruff.dev
How to make a Neural Network in Unity in 11 lines of code using C# - Ever wanted to make a Neural Network in Unity using C#? Now you can do that in just eleven lines of code (excluding brackets) using my newly released open source library called MicrogradCSharp.
blog.habrador.com
Launch on Facebook Gaming - Every day, Facebook’s feed mixes status updates with short HTML5 games that load in a single tap. Over the course of a month that audience reaches roughly 350 million actual players and almost 900 million people who at least see gaming posts or videos. For a studio used to web distribution, those numbers are hard to ignore.
wiki.playgama.com
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Get Unity Certified! Take aim at your dream job! A a certification that will help you stand out from the crowd.
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How To Fix Game Controls And UI Fighting Each Other In Unity! - In this video, we’ll dive into the challenges of separating UI and gameplay input using Unity’s Input System. You’ll learn how to manage two action maps (Player and UI), prevent UI clicks from triggering gameplay actions, and toggle focus between gameplay and UI using techniques like UIEngage. We’ll explore both deferred and immediate input handling, why IsPointerOverGameObject only works in Update(), and how to ensure your UI system and game logic share the same InputActionAsset. If you’ve ever struggled with clickthrough or input conflicts, this is for you.
git-amend
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Rules of the Game 2025: Uncommon Techniques from Insightful Designers - Every designer knows that game rules are what create gameplay, but figuring out the rules we use to make games is entirely more difficult. In addition, game design rules are much more open to personal style and preference. The popular Rules of the Game session is a great place to see just how wide-ranging design opinions can be. Returning for 2025, this session brings together a cohort of experienced game designers, each of whom have shipped amazing games.
Game Developers Conference
The Most Underrated Way to Sell Indie Games - In this devlog , I discuss the development of small indieGames, and how subscriptions using Patreon may be a profitable business model worth pursuing.
Thomas Stewart
FASTER and EASIER creation using Unity AI - Unity 6.2 Beta How-To - Responsible AI Advocate, Manuel Sainsily provides a demo on how to use Unity's new AI tools, available in 6.2 Beta.
Unity
How Open World Games Optimize Terrain Rendering - let's say you want to develop a video game in which the player can roam around 8 kilometers or maybe 15 km or even 41 km
Cata
How-to: Localization - part 2, smart strings - Localization is essential to reach global audiences. Unity’s Localization package provides powerful tools to streamline the process. This tutorial is an excerpt of a Unity Live webinar. It showcases how to create dynamic strings with smart strings, learn how to build sentences with plural or gender based words, or create variables that affect the text.
Unity
6 Hidden C# Features Every Unity Developer Should Know - Hidden features of C# can dramatically improve your Unity development workflow, and in this video we explore a curated set of underused but powerful language capabilities—from default interface methods and `CallerMemberName` for intelligent logging, to custom numeric formatting and lazy iteration with `yield return`. We demonstrate how implicit and explicit operators add type safety to game-specific structs like `Health`, and how LINQ's deferred execution affects performance and logging behavior. You’ll also see how to slice arrays using index and range operators, and how to build concise, readable, and efficient code without compromising control. Whether you're a Unity developer looking to sharpen your C# skills or just curious about features hiding in plain sight, this walkthrough offers practical examples you can drop directly into your projects.
git-amend
Creating FPS Mechanics in 10 minutes/1 hour/1 day | Clocked & Loaded - Made with Restream.
Unity
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Mega Mix - Unity Asset Store Pack - Hot new assets for Unity.
Dive into our latest Humble Software Bundle and add hot new assets to your next game or creative project! The Unity Asset Mega Mix Bundle offers 25+ outstanding asset packs bursting with style. Pay what you want and get amazing asset packs like the Modular Castle & Dungeon pack, Blood Effects Pack, Mystify FX pack, and more.
Get the professional-quality assets you need to help bring your game to life, and help support Girls Who Code with your purchase!
Humble Bundle Affiliate
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Become a 3D Environment/Prop Artist Mega Tutorial Bundle - Create your own immersive 3D environments. Curious about advanced game development and creation? Then become a 3D environmental artist with our latest Mega Tutorial Bundle! Get hot courses and asset packs like the Japanese Environment pack, Large Game Environment Creation guide, Creating Low-Poly Stylized 3D Weapons course, and more. Learn how to build beautiful cherry blossom fields, develop open-world maps, and manipulate low-polygon assets for added style. Pay what you want for professional-quality tools and help support Special Effect with your purchase!
Humble Bundle Affiliate
event-weaver - Event Weaver is a simplified event-driven architecture that automatically injects listener registration and unregistration at build time.
landosilva Open Source
SaveSystemToolkit - A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),
SinlessDevil Open Source
AnimateUIMaterials - Unity asset to allow animating UI materials
lgarczyn Open Source
TORSION-Community-Edition - TORSION is an open source real-time vehicle physics implementation built with Unity 3D.
LemonMontage420 Open Source
dk.cec.plot - An immediate mode (IM) procedural 2D drawing package for Unity
cecarlsen Open Source
Rayman - Raymarching shader in Unity
davidkimighty Open Source
MyGrid - Unity Simple Grid System
bilalemregrkn Open Source
KrasCore-Mosaic - Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector
Fire-Aalt Open Source
Unity-Package-CoSequencer - A package allowing easy Coroutine sequencing through both Inspector and code
Kmiecis Open Source
NeatoTags - A GameObject Tagging System for Unity.
KingRecycle Open Source
unity-custom-play-button - Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
antonysze Open Source
tools-motion-kit - MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks that makes it simpler to use and learn.
cocodrilodog Open Source
unity-webview - unity-webview is a Unity 5 (and newer) plugin that overlays WebView components on Unity's rendering view. It supports Android, iOS, Unity Web Player, and Mac (Windows is not supported at this time).
gree Open Source
Flexy.AssetRefs - Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage.
FlexyTools Open Source
FAB.com Free Assets - Including a Stylized Village Pack, Advanced Portals System VFX, and Train Pack
fab.com
StatusEffectsFramework-Unity - Status Effect Framework is a framework for implementing status effects into any game. It is easy to use, and fully customizable.
maraudical Open Source
Shop up to 50% off BK - Publisher Sale - We are a small team of 2D/3D artists. PLUS get HD Fruits & Vegetables for FREE with code BK2025
Unity Affiliate
GroundGrowing - Open Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
RichardGSchmidt Open Source
TextMeshProMax - The ultimate Unity Text Mesh Pro helper package.
kwan3854 Open Source
unity_image_with_hit_detection_on_shape - Have you ever wanted a button whose click-area tightly hugs the shape of its image?
lucbloom Open Source
Evolunity - Well-designed package with useful scripting tools for Unity development
Bodix Open Source
com.unity.material-property-provider - A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked with MaterialProperty Attribute.
FredMoreau Open Source
NoesisRender - Noesis - unity scriptable render pipeline with all urp features.
5a5ha111 Open Source
WaveOne - Unity tool for configurating enemy waves
Smehi Open Source
UGUIVertexEffect - UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!
markeahogan Open Source
UITableViewForUnity - UITableView for Unity
zhaozilong1988 Open Source
TimeRewindingFunctionality - Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d
matthiaszarzecki Open Source
BuildTimestampDisplayForUnity - This package allows you to display the latest build timestamp.
gigacreation Open Source
FREE Post Apocalypse Survivor Environment Kitbash set - Free sample in FBX, full set can be found here www.fab.com/ru/listings/5f37049a-efb5-4f78-ad2f-c7f79998208f
fab.com
Learn Game Dev - Unity, Godot, Unreal, Gamemaker, Blender & C# - Make games like a pro. Passionate about video games? Then start making your own! Our latest bundle will help you learn vital game development skills. Master the most popular creation platforms like Unity, Godot, Unreal, GameMaker, Blender, and C#—now that’s a sharp-lookin’ bundle! Build a 2.5D farming RPG with Unreal Engine, create a micro turn-based RPG in Godot, explore game optimization, and so much more. Get the expert advice and knowledge you need to become an elite game creator, and help support CARE with your purchase!
Humble Bundle Affiliate
Becomeing a C++ and Unreal Game Developer - Unreal tools for game devs. Learn how to create video games in Unreal Engine and C++ from the pros at Packt with our latest Humble Video Learning Bundle. Master modern game development with comprehensive courses designed to help you succeed quickly—like Creating Stunning Environments in Unreal Engine 5 – A Game Artist Bootcamp and Complete Modern C++. Get the expert education you seek from the professionals at Packt, and help support Alzheimer's Research UK with your purchase!
Humble Bundle Affiliate
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Number Machine - Number Machine is an open-ended factory and automation game with math mechanics. Design, build, and optimize factories that automatically assemble and deliver complex numerical structures. Inspired by Opus Magnum and Infinifactory.
[You can wishlist it on Steam]
ARIELEK
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My game, Call Of Dookie. Demo available on Steam
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Would You Mind Helping Us Out?
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A Marrone Games project.
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