Motion Sickness Accessibility in Video Games - Motion sickness is an issue that affects up to one third of people. Is there a way we can strive to make gaming more accessible to people who suffer from the more severe forms of motion sickness?
madelinemiller.dev

Cupkek Games - Tools - Luna UI is built on top of Unity's UI Toolkit, offering simple solutions for common UI challenges without imposing any limitations on the UI Toolkit.
Cupkek Games

Video Game History Foundation Library - The VGHF Library is operated by the Video Game History Foundation, a 501(c)3 non-profit organization dedicated to the history of video games. This is the home for our collections of video game development materials, magazines, artwork, ephemera, and more.
gamehistory.org

Gamedev.city - Gamedev City is a community centered around the aggregation of links and resources for game development. This is not a social media website. Importantly, there are no ads on our platform, and there never will be.
gamedev.city

notes and examples for the material point method - i’ve been playing around with particle-based simulations for a while now, and found that some approaches feel a little more esoteric than others. one i had a hard time getting started with is the material point method (MPM).
nialltl.neocities.org

Raymarching The Gunk - How the raymarched slime was developed for the game The Gunk.
Jarl Larsson's Portfolio

Jobs

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Videos

What Kind of Math Should Game Developers Know? - Math is important for game developers, but how much math do you really need? And is it really as difficult as it seems? Let's explore and understand some of the common uses for math in games.
SimonDev

Learning From Steam Data - I talk about a wonderful video about trends seen in current Steam game data and what my takeaways are about that data.
Timothy Cain

What is Frame Data? Street Fighter 6 Frame Meter Guide - Frame Data is the "How", "Why", and "When" of a fighting game. This is a guide to frame data and the frame meter in Street Fighter 6. We will be going over all the stages of a moves properties, and how to apply it. I will attempt to explain this very complex idea in a way even beginners can understand!
Big Nasty Kail

The Diablo Source Code Is Pure Hell (and I am here for it) - In this video I will read and "briefly" analyze the DevilutionX Diablo 1 Port Source Code.
Tariq10x

Unity Multiplayer Just Got a Huge Upgrade – Distributed Authority - Multiplayer in Unity's new Distributed Authority model allows game clients to share responsibility for owning and managing objects, eliminating the need for a central game Server or Host. This approach enhances scalability and reduces costs, but also requires new strategies for handling physics, authority, and ownership.
git-amend

Let's Talk About CRT Shaders for Fifteen Minutes - Is any of this important? I don't know
ShallowVA

Urban Planning in Games - In this GDC 2024 session, examine all the basic steps of city creation, why urban planning is important for game environments, and how it can be useful for creating readable and distinguished urban space.
GDC 2025

Make a VR multiplayer game - part 2 | Unity - In this 3-part video series you’ll learn about how the VR Multiplayer Project Template for Unity 6 can be used to make your own VR game by reusing prefabs and creating new gameplay.
Unity

How to Market a Game ft. Chris Zukowski and Larry Hyrb - With Steam Next Fest on the horizon, we're bringing industry vets Chris Zukowski and Larry Hyrb to share their experience with you all about the best ways to market your indie game! [Chris also provides a discount offer for his courses]
Unity

Assets

Fresh Assets sale - Start the new year with fresh inspiration!

Save 50% on top new tools, stunning art, dynamic VFX, versatile templates, and more. Upgrade your projects today!
Unity Affiliate

Game Programming Book Bundle - The perfect toolbox for game creation Let’s start building games—level up your coding skills with our Gaming Programming by Pearson Bundle! Learn the basics and advanced techniques needed to develop original games that are only limited by your imagination. This 20+ library of extremely useful courses includes standouts like Roblox Game Development in 24 Hours: The Official Roblox Guide, Fundamentals of Game Design, and more. Get the resources you need to start a new career, and help support Girls Make Games Scholarship Fund with your purchase!
Humble Bundle Affiliate

FileBasedPlayerPrefs - Unity lib for json file based PlayerPrefs.
richardelms Open Source

FolderTag - Unity Editor Plugin
liyingsong99 Open Source

InputGlyphs - Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.
eviltwo Open Source

Infinite Echoes - The Ultimate Game Sound And Music Bundle - Supersize your soundscape today How your audience interacts with the sound design of your work is extremely important—add the best sounds possible to your vision with our latest bundle! Create the perfect audioscape for your game, film, or creative project with this mega bundle of 3000+ sounds from Ovani Sound! This massive library features Dark Fantasy Music Pack Vol. 2, Electricity Sound FX Pack, and more! Get the assets you need to achieve the sound you’re looking for, and help support the Children's Miracle Network with your purchase!
Humble Bundle Affiliate

StableProjectorz – Free 3D Texturing using StableDiffusion on a home PC - A free tool for making textures and 3D via StableDiffusion Preserves UVs. Blend layers by brush. Prompt by text or image. 3d Inpaint.
stableprojectorz.com

Teripic - Teripic - We provide randomly tileable PBR textures which can avoid periodic repetitions arising from the conventional tiling method. They consist of partial pieces that can be rearranged randomly…
Teripic

GraphViewBase - The base for our NewGraph implementation. Avoids any reliance on the outdated Experimental Graph view form Unity. This is a heavily modified version of: https://github.com/Sahasrara/GraphViewPlayer.
Gentlymad-Studios Open Source

AsyncImageLibrary - Load Image(Texture) in Unity without blocking the main thread, with the full advantage of SkiaSharp.
SrejonKhan Open Source

dk.cec.plot - An immediate mode (IM) procedural 2D drawing package for Unity
cecarlsen Open Source

UnitySafeAreaSnap - uGUI based SafeAreaController for iOS notch design
dhfmzk Open Source

TableScrollView - UI / ScrollView extension class for unity
catsnipe Open Source

mirage - A mod that mimics player voices for Unity games
qwbarch Open Source

Elites Creator's Superbundle - 4000+ Assets - 4,000+ reasons this bundle rocks. So many assets—it’s mind-bending! Game developers, build your worlds with this amazing bundle of 4,000+ assets! Crafted from the top Unreal Engine market sellers’ best-selling products, this high-quality collection features massive environments, prefabs, blueprints, tools, props, animations, SFX, and more for use in Unreal Engine, Unity, and beyond. Highlighted by the Gothic Interior Megapack and Pharaoh's Legacy: Egyptian Temple Megapack, this bundle has everything you need to bring your game to life. Plus, your purchase helps support Make-A-Wish America!
Humble Bundle Affiliate

Shop up to 50% off Ash Dev - Publisher Sale - Ash Dev specializes in dynamic vehicle physics assets for Unity. With intuitive tools and a diverse range of offerings, they empower developers to efficiently create engaging racing and driving games. PLUS get Arcade Vehicle Physics for FREE with code ASHDEV
Unity Affiliate

Game Spotlight

Noga - Noga is an action RPG with shooting and driving mechanics for a single player in first person. Drive and fight aliens and spaceships on the roads. Upgrade your vehicle, your weapon, and your character, as you try to save your friend from the hands of the aliens. [You can find it on Steam]
Ilan Manor

Call Of Dookie - Demo Available Now!

My game, Call Of Dookie. Demo available on Steam

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