Introducing Unity 2021 LTS - Unity 2021 LTS delivers powerful improvements to workflows, rendering capabilities, and platform support to help you realize your creative ambitions. New enhancements prioritize quality, productivity, and performance for any platform, genre, or artistic style.
Unity

Game developer’s guide to graphical projections (with video game examples), Part 1: Introduction - This article series explains one of the fundamentals of drawing: how to draw three-dimensional things correctly. It’s an essential skill for artists, but it’s also a great first topic for coders that want to get started with art. Even better, we’ll learn it all by simply looking at video games (scroll to ‘Types of graphical projections’ if you’re antsy).
Matej ‘Retro’ Jan

Unpredictably fun: The value of randomization in game design - Learn how to inject randomization into your game to keep players engaged and eager for the next scene. This is the second post by Christo Nobbs in his series on designing systems, expanding on his contributions to The Unity game designer playbook. Check out the e-book for more on how to prototype, craft, and test gameplay in Unity.
Unity

The most useful Game Dev links I know (Updated) - Hi, I'm Uno. 10 months ago, I made a list of the resources I found, to help broadcast these tools & knowledge to other gamedevs. Since then it has nearly tripled in length, reaching over 500 links. To help improve readability, I've separated the sheet into two main lists (one for tools that can be used, one for reading and learning). I've also added several new categories (Writing, Optimization, Maths, and more).
[Direct link to the sheet]

Dusuno

How To Write A Custom URP Shader With DOTS Instancing Support - I wanted to enhance the look of my boids BatchRendererGroup (BRG) sample with more suitable meshes instead of cubes. For that I decided to use a custom shader with some simple procedural vertex animation. For me, who hasn’t worked with URP or HDRP in production, this turned out to be quite a journey. So I am sharing the solution so you don’t have to spend your time.
gamedev.center

Jobs

* All jobs listed consider remote hires.

Videos

Introducing Unity 2021 LTS - We’re excited to introduce Unity 2021 LTS, now available to download and use.
[Also check out Gamefromscratch's take, and Jason Weimann's]

Unity
Five C# Changes Now In Unity 2021 Lts - With the release of Unity 2021 LTS, Unity have brought more C# 8 syntax support to the table, allowing for cleaner, nicer, code!
Dan Pos - Game Dev Tutorials!

Unity Scripting : Escape the Managers Hell with Service Locator - In this tutorial we will learn about the ServiceLocator pattern. There are many ways to implement it but I find this particular one the most extensible and easy to use. I hope you enjoy the video.
PitiIT

3D Grid Building System - Unity Tutorial | City Builder, RTS, Factorio - An easy 3D Grid Building System in Unity using tilemaps. Without custom grid! How to make grid snapping, building placement, rotations - in this tutorial.
Tamara Makes Games

Procedurally Generating A Hexagon Grid in Unity - Hexagons are common in a lot of strategy games, so today let's look at how we can create them from scratch in Unity.
Game Dev Guide

69 Tools We Use To Make Our Game Satisfactory - Game Developers use A LOT of tools to make games.
Coffee Stain

Articy:Draft Is AWESOME... And Free!* - *Ok, not completely free, but there is a new free version and it's pretty generous in what you can do. Articy:Draft 3 is a one of a kind program for game designers... think about it as MS Project + MS Visio for game designers. You can create your entire game design, from program flow, to item inventory to branching dialogs and global variables, entirely in Articy Draft 3... which can then be exported, including exporters for Unity and Unreal Engine, which both have plugins available.
Gamefromscratch

Cross platform login with white label - Player Authentication - Learn with LootLocker - Login and register accounts in your game with email and authenticate with a simple & easy system for creating an account and logging in players for multiplayer and single player games in 2022 with Unity 3D.
LootLocker

Assets

Spring Sale! - Unity's annual Spring Sale begins on Monday April 11! More than 500 popular assets will be available at 50% off.

Some of our faves: Mesh Baker, UModeler, and Epic Toon FX.

There will also be a series of Flash Deals where select assets will be available in limited quantities for a deep discount. You can view the deals ahead of time to prepare.

Unity Affiliate
 
SwitchAttribute - A Unity property attribute to hide / show public fields in the inspector according to another one's value.
Cyril Ghys

Unity3D - EditorGUILayout Arrays - The EditorGUILayout class provides many features in order to create custom editors, but they sadly lack the simple feature to display arrays. This project aims at preserving the same usage method as the EditorGUILayout functions, so you using it won't be anything too different. In the editor, the array will behave exactly like the original Unity array fields.
JLWalsh Open Source

Selection Groups - Selection Groups provides a more convenient workflow in Unity by allowing to group a number of GameObjects under a common name. This way, we can do operations on these groups, instead of individual GameObjects.
Unity 2019.4 or higher.

Unity-Technologies Open Source

NSelection - Simple selection for busy scenes in Unity.
vertxxyz Open Source

Peeweek.Gameplay Ingredients - Gameplay Ingredients for your Unity Games - A collection of scripts that ease simple tasks while making games and prototypes.
peeweek Open Source

GitMerge-for-Unity - A Unity plugin which allows you to merge scene and prefab files when using git.
FlaShG Open Source

Unity Git Package Updater - Easily update Unity packages hosted via git.
QuantumCalzone Open Source

Heap Explorer - Heap Explorer is a Memory Profiler, Debugger and Analyzer for Unity.
pschraut Open Source

FFT-Ocean - Fast Fourier Transform ocean waves simulation for Unity. This is a prototype. Not recommended for real projects.
There is a newer version available at https://github.com/gasgiant/Ocean-URP. It features much more performant simulation, geomorphing, better ocean shader, underwater effect and more. However it is frozen mid developement and unfinished. I haven't had time to work on it in a while, so I decided to make it open.
Video

gasgiant Open Source

7000+ Game Dev Icons - Create your own PC or mobile games, software, applications, websites, and more with this huge bundle of icons—perfect for representing weapons, armor, sci-fi gear, fantasy spells, skills, loot, and whatever your project needs! Rexard, the creator of these icons, is located in Kyiv, Ukraine, and will be donating proceeds from this bundle to support local hospitals during this time of crisis. Your purchase of this bundle will also support the humanitarian relief efforts of Razom for Ukraine and International Medical Corps, helping victims and refugees from Ukraine.
Humble Bundle Affiliate

Game Spotlight

Adv3ntur3 - You found a weird un-finished Atari 2600 cartridge. Seems to be a clone of the famous Atari 2600 game 'Adventure' but with procedural maps.

The only things you know about this cartridge are written in an internet blog by a guy named "the atari detective", it seems like the game is linked to a series of kid disappearances.

Even knowing the risk, you still can't resist the urge to play...

Croxel Studios
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