Addressable Asset System - Addressables is a Unity Editor & runtime asset management system that improves support for large production teams with complex live content delivery needs. It is now out of preview and will be available as a verified package for Unity 2019.3
Unity Technologies Blog

How We Optimized Our Scripts in Unity - An article about C# scripts optimization and best practices to improve performance of a game in Unity engine.
Lonely Vertex Development

Firebase and Tasks, how to deal with asynchronous logic in UnityThis post provides you the tools you need to not only safely use Firebase’s asynchronous function calls, but also ideally giving you more confidence to thread other parts of your game.
The Firebase Blog

Unity DownloaderInterested in build engineering? Check out this behind-the-scenes look at Unity's new tool - they can't wait to hear what you think!
Unity Technologies Blog

FIX YOUR (UNITY) TIMESTEP! - John Austin writes an article attempting to collate the varying information on the Unity time step in one place and add objective testing to illuminate its behaviour in the corner cases.
John Austin

Creator Kits – Get creating quickly - Unity is introducing brand new Creator Kits for absolute beginners including a puzzle game, an FPS and an RPG. Get a brief introduction to each game genre and learn the basics of Unity without writing code.
Unity Technologies Blog

Some Unity ECS Utilities - Coffee Brain Games has posted some useful code containing classes you can use with Unity ECS. You can get the code and read about them here.
Coffee Brain Games

ECS, and more ECS - Hacker News has discussion with links on ECS in general.
Hacker News

ProjectileMath.cs - Recently Richard Meredith tweeted his simple projectile math script for finding launch velocities to hit a given target in 2D or 3D space.
Richard Meredith

Quick Access Editor Window - Dani shares a tip and code on creating an Editor Window for quick access to commonly used assets.

Unity 2019.2.0 Beta 10 - Version 2019.2.0b10 has been released

Marching Cubes Demo - Learn about volumetric rendering and marching cubes with this free demo made in Unity, source code available on github. Thanks to Alan Zucconi for pointing it out

Android 9 Graphics Job Bug - Allison Day tweets about a Pixel 2 bug with Unity games, and a tip on testing using AWS Device Farm.


* All jobs listed consider remote hires.


CONTROLLER INPUT in Unity! - Let’s set up Gamepad controls using the new Unity Input System!
Binding of Isaac Dungeon Enemy Spawning Part 2 - 
More videos from this series can be found here.

Easy Blender To Unity - For those of you who are struggling with developing materials and texture baking for the Unity Standard shader when using Blender, here you go.

How to Setup Unity for Oculus Quest Development - A tutorial to get your first Oculus Quest experience pushed to the device.
Dilmer Valecillos


Odin Inspector 2.1 Full Release Sale! Devdog are holding a 30% off sale for everything on their website including the populare Odin Inspector package.
mobi-sakai has a bunch of useful free UGUI assets. Find them on github and the Patreon page.
In this video we're checking out 5 Great Assets for building realistic environments with Unity! Links to the assets in the video description.
Unity Asset Store Sales - a site that aims to be "the best way to know all prices drops / best of sales / launch sales of the asset stores"

Game Spotlight

Elijah Horner, one of the developers behind F.R.O.G., talked about their indie title that features a cute frog with a shootable tongue: physics, world creation, character, and animation. You can back the project on Kickstarter. Developed in Unity.
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